UX Researcher

Hsun-Ting Liu

UX researcher with five years of qualitative research in corporate, civic and nonprofit settings — planning studies, recruiting and interviewing participants, moderating usability tests, and turning findings into decisions teams act on. Moderates in English and Mandarin. Now specializing in digital products and accessibility.

Four studies below: one diagnostic, three that run from generative work into evaluative testing. Each one met a constraint that decided the method — how much access there was, how many departments had to agree, or who could not be reached at all. That is what they are here to show.

Four studies

A KJ-method board filled with teachers' digital-teaching pain points clustered under handwritten headers
01TDRI × ASUS Design Center · 2022

What stops technology from changing how teaching works

Thirteen stakeholders across eight business units, five expert interviews, a 41-participant journey workshop, and fifteen prototypes tested with real teachers before selection.

  1. Inside
  2. Experts
  3. Field
  4. Synthesize
  5. Test
Participants
13 stakeholders · 5 experts · 41-person workshop
Evaluative
15 prototypes, scenario-based
Timeline
10 months
The cabinetry workflow blueprint: eight role swimlanes across ten phases, with a tools row under every role
02Parsons × Waterworks · 2025

Why a premium product line underperformed: interviews across every role

ORID-structured interviews from the general manager to the production floor, a ten-stage workflow map, and sixteen pain points drawn as a network because they were causing each other.

  1. Structure
  2. Interview
  3. Observe
  4. Map
  5. Diagnose
Participants
General manager → production floor
Evaluative
— (diagnostic study)
Timeline
5 months
The final stakeholder map: a clustered Miro board, three grouped conclusions, and an influence-and-engagement matrix with MoSCoW markers
03Parsons · team project · 2024

Researching and testing a voting app, end to end

Two rounds of interviews, three personas, an app prototype, and moderated usability testing with four users — plus a note on who the study did not reach.

  1. Map
  2. Interview
  3. Persona
  4. Ideate
  5. Test
Participants
10 participants, two rounds
Evaluative
4 users, moderated
Timeline
One semester
The Workshop 1 journey wall: a shower-facility floor plan under dozens of color-coded sticky notes, seven pain-point clusters flagged
04Harlem United × Parsons · 2025 –

Researching a hygiene service without interviewing people in crisis

A three-level framework that researched through providers rather than people in crisis, a blueprint built with the staff who run the room, and an on-site dry run.

  1. Frame
  2. Interview
  3. Observe
  4. Blueprint
  5. Dry run
Participants
10 interviews · 3 field studies · 9 surveys
Evaluative
On-site dry run
Timeline
Ongoing

Before anyone is interviewed

A study is scoped before it is run. For a Japanese forge entering the US market, the interview itself was staged — the object first, then how it is made, then where it comes from — so we could see which layer moved the participant.

Three rounds, one object. Each round adds context; the movement between rounds is the finding.

Research practice

Capture
Zoom recordings; Otter and Granola transcripts; manual verbatim where the audio is poor.
Notes & coding
Miro and FigJam for affinity work; Notion and Dovetail as the repository; coding sheets in Google Sheets and Excel.
Recruitment
Google Forms screeners, Calendly scheduling; campus and client networks, direct outreach, online panels and recruiting agencies.
Prototypes & testing
Figma prototypes, on-device sessions, remote sessions over Zoom screen share.
Readouts
Slide decks, Notion pages and PDF reports; in-person briefings to leadership, up to CEO level.

Toolkit

  • Research planning
  • Semi-structured & ORID interviews
  • Moderated usability testing
  • Participant recruitment
  • Field observation
  • Survey design
  • Thematic analysis
  • Affinity & KJ mapping
  • Journey & empathy mapping
  • Personas
  • Service blueprinting
  • Stakeholder mapping & RACI
  • Stakeholder readouts

Building now

  • Screen-reader auditing (VoiceOver)
  • Accessible Usability Scale
  • Deque screen-reader curriculum
  • IAAP CPACC (in progress)

Assistive-technology research is the next skill, not yet a credential. The voting study is where I learned that recruitment decides who a product is for.

hsunliu.com · hello@hsunliu.com · LinkedIn

Client names, figures and personal details are altered or withheld where the work is under agreement. Everything else is as it was recorded, and each study says which of its material is verbatim.

These pages are checked with keyboard navigation and automated accessibility testing. If anything here does not work with your assistive technology, please email me and I will fix it.